Opción AArma y mano secundaria: Damage Boost, Combat Speed, Weapon Damage Boost, Might y Multi-hit Chance. Casco: Double Chance, Attack Increase, Attack, Critical Hit o Accuracy y +1 a Focused Eye. Hombros: Critical Damage Boost, Double Chance, Attack, Critical Hit o Accuracy y +1 a Hunter's Resolve. Pecho: Damage Boost, Perfect Chance, Attack, Critical Hit o Accuracy y +1 a Hunter's Soul. Piernas: Attack Increase, Damage Tolerance, Perfect Chance, Attack y Critical Hit o Accuracy. Guantes: Combat Speed, Perfect Chance, Attack, Critical Hit o Accuracy y +1 a Focused Eye. Botas: Move Speed, Perfect Chance, Attack, Critical Hit o Accuracy y +1 a Hunter's Resolve. Capa: Double Chance, Attack Increase, Attack, Critical Hit o Accuracy y +1 a Focused Eye. Collar: Combat Speed, Might, Precision, Attack y +1 a Focused Eye. Aretes: Move Speed, Might, Precision, Attack y +1 a Hunter's Resolve. Anillos: Might, Precision y +1 a Deadshot, Gale Arrow o Drill Dart. El núcleo del slot va primero; el resto suma según el rol y la clase. Las líneas suben de valor al completar el Bind.
según MetaRoad (Global, 21-oct-2026) Opción BArma y mano secundaria: Weapon Damage Boost, Might, Combat Speed y Damage Boost. Casco: Double Chance, Attack Increase y Attack (y, según la clase, Critical Hit 60 %). Hombros: Critical Damage Boost, Attack y Critical Hit (y, según la clase, Accuracy 63 %). Pecho: Damage Boost, Attack y Critical Hit (y, según la clase, Accuracy 67 %). Piernas: Attack Increase, Damage Tolerance, Perfect Chance y Attack. Guantes: Combat Speed, Attack y Perfect Chance (y, según la clase, Critical Hit 70 %). Botas: Move Speed, Attack y Perfect Chance (y, según la clase, Critical Hit 69 %). Capa: Double Chance, Attack Increase, Perfect Chance y Attack. Collar: Attack, Critical Hit y Accuracy. Aretes: Attack, Critical Hit y Accuracy. Anillos: Attack (y, según la clase, Critical Hit 54 %).
según top de Corea, aion2-meta / AION2CAL (cliente KR, 26-oct-2026)